Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
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File List
Here is a list of all files with brief descriptions:
[detail level 12345]
 
docs
 
Vesper
 
src
 
Platform
 
Windows
 
RenderAPI
 
OpenGL
 
Vesper
 
App
 
Core
 
Debug
 
Events
 
ImGui
 
ImGuizmo
 
Input
 
ParticleSystem
 
Renderer
 
Scene
 
Utils
 
Vesper.h
Main header file for the Vesper engine. For use by clients in Vesper applications
 
vzpch.cpp
 
vzpch.h
Precompiled header for the Vesper engine
 
Vesper-Editor
 
src
 
Panels
 
SceneHierarchyPanel.cpp
 
SceneHierarchyPanel.h
 
EditorLayer.cpp
 
EditorLayer.h
 
VesperEditorApp.cpp