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Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine. GitHub | Vesper Updates | Creator |
Defines the abstract Window class and WindowProps struct for window management. More...
Go to the source code of this file.
Classes | |
| struct | Vesper::WindowProps |
| Holds the data for window configuration. More... | |
| class | Vesper::Window |
| Abstract interface representing an application window. More... | |
Namespaces | |
| namespace | Vesper |
| TEMPORARY. | |
Enumerations | |
| enum class | Vesper::WindowMode { Vesper::Windowed = 0 , Vesper::Fullscreen = 1 , Vesper::Borderless = 2 } |
| WIP. More... | |
Defines the abstract Window class and WindowProps struct for window management.