Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
Loading...
Searching...
No Matches
Window.h File Reference

Defines the abstract Window class and WindowProps struct for window management. More...

#include "vzpch.h"
#include "Vesper/Core/Base.h"
#include "Vesper/Events/Event.h"

Go to the source code of this file.

Classes

struct  Vesper::WindowProps
 Holds the data for window configuration. More...
class  Vesper::Window
 Abstract interface representing an application window. More...

Namespaces

namespace  Vesper
 TEMPORARY.

Enumerations

enum class  Vesper::WindowMode { Vesper::Windowed = 0 , Vesper::Fullscreen = 1 , Vesper::Borderless = 2 }
 WIP. More...

Detailed Description

Defines the abstract Window class and WindowProps struct for window management.

Author
Damon S. Green II
Todo
Add support for different window modes (windowed, fullscreen, borderless).