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Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine. GitHub | Vesper Updates | Creator |
Provides instrumentation and profiling utilities. More...
#include "Vesper/Core/Log.h"#include <algorithm>#include <chrono>#include <fstream>#include <iomanip>#include <string>#include <thread>#include <mutex>#include <sstream>Go to the source code of this file.
Classes | |
| struct | Vesper::ProfileResult |
| struct | Vesper::InstrumentationSession |
| class | Vesper::Instrumentor |
| class | Vesper::InstrumentationTimer |
| struct | InstrumentorUtils::ChangeResult< N > |
Namespaces | |
| namespace | Vesper |
| TEMPORARY. | |
| namespace | InstrumentorUtils |
Macros | |
| #define | VZ_PROFILE 1 |
| #define | VZ_FUNC_SIG "VZ_FUNC_SIG unknown!" |
| #define | VZ_PROFILE_BEGIN_SESSION(name, filepath) |
| #define | VZ_PROFILE_END_SESSION() |
| #define | VZ_PROFILE_SCOPE_LINE2(name, line) |
| #define | VZ_PROFILE_SCOPE_LINE(name, line) |
| #define | VZ_PROFILE_SCOPE(name) |
| #define | VZ_PROFILE_FUNCTION() |
Typedefs | |
| using | Vesper::FloatingPointMicroseconds = std::chrono::duration<double, std::micro> |
Functions | |
| template<size_t N, size_t K> | |
| constexpr auto | InstrumentorUtils::CleanupOutputString (const char(&expr)[N], const char(&remove)[K]) |
Provides instrumentation and profiling utilities.
| struct Vesper::ProfileResult |
| struct InstrumentorUtils::ChangeResult |
| #define VZ_FUNC_SIG "VZ_FUNC_SIG unknown!" |
| #define VZ_PROFILE 1 |
| #define VZ_PROFILE_BEGIN_SESSION | ( | name, | |
| filepath ) |
| #define VZ_PROFILE_END_SESSION | ( | ) |
| #define VZ_PROFILE_FUNCTION | ( | ) |
| #define VZ_PROFILE_SCOPE | ( | name | ) |
| #define VZ_PROFILE_SCOPE_LINE | ( | name, | |
| line ) |
| #define VZ_PROFILE_SCOPE_LINE2 | ( | name, | |
| line ) |