Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
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Renderer.h File Reference

Go to the source code of this file.

Classes

class  Vesper::Renderer
 The main renderer class responsible for managing rendering operations. More...
struct  Vesper::Renderer::SceneData
 Scene data structure containing view-projection matrix. More...

Namespaces

namespace  Vesper
 TEMPORARY.

Class Documentation

◆ Vesper::Renderer::SceneData

struct Vesper::Renderer::SceneData

Scene data structure containing view-projection matrix.

Class Members
mat4 ViewProjectionMatrix The combined view-projection matrix for the scene.