Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
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Math.cpp File Reference
#include "vzpch.h"
#include "Math.h"
#include <glm/gtx/matrix_decompose.hpp>

Namespaces

namespace  Vesper
 TEMPORARY.
namespace  Vesper::Math

Macros

#define GLM_ENABLE_EXPERIMENTAL

Functions

bool Vesper::Math::DecomposeTransform (const glm::mat4 &transform, glm::vec3 &translation, glm::vec3 &rotation, glm::vec3 &scale)
 Decomposes a transformation matrix into its translation, rotation, and scale components.

Macro Definition Documentation

◆ GLM_ENABLE_EXPERIMENTAL

#define GLM_ENABLE_EXPERIMENTAL