Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
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App Directory Reference

Files

 
Application.cpp
 
Application.h
 Controls the run of the Vesper Engine.
 
EntryPoint.h
 
Layer.cpp
 
Layer.h
 Defines the Layer class for creating reusable application layers.
 
LayerStack.cpp
 
LayerStack.h
 Defines the LayerStack class for managing a stack of application layers.
 
Window.h
 Defines the abstract Window class and WindowProps struct for window management.