Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
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Layer.h File Reference

Defines the Layer class for creating reusable application layers. More...

Go to the source code of this file.

Classes

class  Vesper::Layer
 Represents a reusable application layer that receives lifecycle callbacks (attach, detach, update, events, render, and ImGui render). Intended as a base class for concrete layers. More...

Namespaces

namespace  Vesper
 TEMPORARY.

Detailed Description

Defines the Layer class for creating reusable application layers.

Author
Damon S. Green II
Todo
Add layer priority system (maybe?)