#include <OpenGLBuffer.h>
◆ OpenGLIndexBuffer()
| Vesper::OpenGLIndexBuffer::OpenGLIndexBuffer |
( |
uint32_t * | indices, |
|
|
uint32_t | count ) |
64 {
66
69 glBufferData(GL_ELEMENT_ARRAY_BUFFER, count * sizeof(uint32_t), indices, GL_STATIC_DRAW);
70 }
#define VZ_PROFILE_FUNCTION()
Definition Instrumentor.h:240
uint32_t m_Count
Definition OpenGLBuffer.h:37
uint32_t m_RendererID
Definition OpenGLBuffer.h:36
References m_Count, and m_RendererID.
◆ ~OpenGLIndexBuffer()
| Vesper::OpenGLIndexBuffer::~OpenGLIndexBuffer |
( |
| ) |
|
|
virtual |
◆ Bind()
| void Vesper::OpenGLIndexBuffer::Bind |
( |
| ) |
const |
|
overridevirtual |
◆ GetCount()
| virtual uint32_t Vesper::OpenGLIndexBuffer::GetCount |
( |
| ) |
const |
|
inlineoverridevirtual |
◆ Unbind()
| void Vesper::OpenGLIndexBuffer::Unbind |
( |
| ) |
const |
|
overridevirtual |
◆ m_Count
| uint32_t Vesper::OpenGLIndexBuffer::m_Count |
|
private |
◆ m_RendererID
| uint32_t Vesper::OpenGLIndexBuffer::m_RendererID |
|
private |
The documentation for this class was generated from the following files: