Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
Loading...
Searching...
No Matches
Vesper::UUIDComponent Struct Reference

Component that holds a UUID. More...

#include <Components.h>

Public Member Functions

 UUIDComponent ()
 UUIDComponent (const UUIDComponent &)=default
 UUIDComponent (const std::string &id)

Public Attributes

UUID ID
 The UUID of the owning entity.

Detailed Description

Component that holds a UUID.

Constructor & Destructor Documentation

◆ UUIDComponent() [1/3]

Vesper::UUIDComponent::UUIDComponent ( )
inline
35 : ID() {
36 }
UUID ID
The UUID of the owning entity.
Definition Components.h:32

◆ UUIDComponent() [2/3]

Vesper::UUIDComponent::UUIDComponent ( const UUIDComponent & )
default

◆ UUIDComponent() [3/3]

Vesper::UUIDComponent::UUIDComponent ( const std::string & id)
inline
39 : ID{ id } {
40 }

Member Data Documentation

◆ ID

UUID Vesper::UUIDComponent::ID

The UUID of the owning entity.


The documentation for this struct was generated from the following file: