Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
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Vesper::Layer Member List

This is the complete list of members for Vesper::Layer, including all inherited members.

GetName() constVesper::Layerinline
Layer(const std::string &name="Layer")Vesper::Layer
m_DebugNameVesper::Layerprotected
OnAttach()Vesper::Layerinlinevirtual
OnDetach()Vesper::Layerinlinevirtual
OnEvent(Event &event)Vesper::Layerinlinevirtual
OnImGuiRender()Vesper::Layerinlinevirtual
OnRender()Vesper::Layerinlinevirtual
OnUpdate(Timestep ts)Vesper::Layerinlinevirtual
~Layer()Vesper::Layervirtual