Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
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Vesper::KeyPressedEvent Class Reference

Event for registering key press. More...

#include <KeyEvent.h>

Inheritance diagram for Vesper::KeyPressedEvent:
Vesper::KeyEvent Vesper::Event

Public Member Functions

 KeyPressedEvent (int keycode, int repeatCount)
 Construct a KeyPressedEvent with the specified key code and repeat count.
int GetRepeatCount () const
 Get the repeat count of the key press event.
std::string ToString () const override
 Convert the event to a string representation.
Public Member Functions inherited from Vesper::KeyEvent
int GetKeyCode () const
 Get the key code associated with the event.
Public Member Functions inherited from Vesper::Event
virtual ~Event ()=default
virtual EventType GetEventType () const =0
 Get the type of the event.
virtual const char * GetName () const =0
 Get the name of the event.
virtual int GetCategoryFlags () const =0
 Get the category flags of the event.
bool IsInCategory (EventCategory category)
 Check if the event is in a specific category.

Private Attributes

int m_RepeatCount

Additional Inherited Members

Public Attributes inherited from Vesper::Event
bool Handled = false
 Indicates whether the event has been handled.
Protected Member Functions inherited from Vesper::KeyEvent
 KeyEvent (int keycode)
 Construct a KeyEvent with the specified key code.
Protected Attributes inherited from Vesper::KeyEvent
int m_KeyCode

Detailed Description

Event for registering key press.

Constructor & Destructor Documentation

◆ KeyPressedEvent()

Vesper::KeyPressedEvent::KeyPressedEvent ( int keycode,
int repeatCount )
inline

Construct a KeyPressedEvent with the specified key code and repeat count.

Parameters
keycodeThe key code associated with the event.
repeatCountThe number of times the key press is repeated.
45 : KeyEvent(keycode), m_RepeatCount(repeatCount) {}
KeyEvent(int keycode)
Construct a KeyEvent with the specified key code.
Definition KeyEvent.h:29
int m_RepeatCount
Definition KeyEvent.h:60

References Vesper::KeyEvent::KeyEvent(), and m_RepeatCount.

Member Function Documentation

◆ GetRepeatCount()

int Vesper::KeyPressedEvent::GetRepeatCount ( ) const
inline

Get the repeat count of the key press event.

48{ return m_RepeatCount; }

References m_RepeatCount.

Referenced by Vesper::EditorLayer::OnKeyPressed().

◆ ToString()

std::string Vesper::KeyPressedEvent::ToString ( ) const
inlineoverridevirtual

Convert the event to a string representation.

Reimplemented from Vesper::Event.

52 {
53 std::stringstream ss;
54 ss << "KeyPressedEvent: " << m_KeyCode << " (" << m_RepeatCount << " repeats)";
55 return ss.str();
56 }
int m_KeyCode
Definition KeyEvent.h:31

References Vesper::KeyEvent::m_KeyCode, and m_RepeatCount.

Member Data Documentation

◆ m_RepeatCount

int Vesper::KeyPressedEvent::m_RepeatCount
private

The documentation for this class was generated from the following file: