#include <Camera.h>
◆ Camera() [1/2]
| Vesper::Camera::Camera |
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default |
◆ Camera() [2/2]
| Vesper::Camera::Camera |
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const glm::mat4 & | projection | ) |
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12 }
glm::mat4 m_Projection
Definition Camera.h:17
References Camera().
Referenced by Camera().
◆ ~Camera()
| Vesper::Camera::~Camera |
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default |
◆ GetProjection()
| const glm::mat4 & Vesper::Camera::GetProjection |
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const |
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inline |
◆ m_Projection
| glm::mat4 Vesper::Camera::m_Projection = glm::mat4(1.0f) |
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protected |
The documentation for this class was generated from the following file: