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| static glm::vec4 | Black () |
| | Returns a vec4 representing the color black.
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| static glm::vec4 | Blue () |
| | Returns a vec4 representing the color blue.
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| static glm::vec4 | Brown () |
| | Returns a vec4 representing the color brown.
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| static glm::vec4 | Cyan () |
| | Returns a vec4 representing the color cyan.
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| static glm::vec4 | Gray () |
| | Returns a vec4 representing the color gray.
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| static glm::vec4 | Green () |
| | Returns a vec4 representing the color green.
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| static glm::vec4 | Indigo () |
| | Returns a vec4 representing the color indigo.
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| static glm::vec4 | Magenta () |
| | Returns a vec4 representing the color magenta.
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| static glm::vec4 | Orange () |
| | Returns a vec4 representing the color orange.
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| static glm::vec4 | Pink () |
| | Returns a vec4 representing the color pink.
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| static glm::vec4 | Purple () |
| | Returns a vec4 representing the color purple.
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| static glm::vec4 | Red () |
| | Returns a vec4 representing the color red.
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| static glm::vec4 | SetAlpha (const glm::vec4 &color, float alpha=0.0f) |
| | Sets the alpha component of the given color to the specified value.
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| static glm::vec4 | StripAlpha (const glm::vec4 &color) |
| | Strips the alpha component from the given color, setting it to 1.0 (fully opaque).
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| static glm::vec4 | Transparent () |
| | Returns a vec4 representing a fully transparent color.
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| static glm::vec4 | White () |
| | Returns a vec4 representing the color white.
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| static glm::vec4 | Yellow () |
| | Returns a vec4 representing the color yellow.
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Provides commonly used colors and color manipulation functions.