#include <OpenGLContext.h>
◆ OpenGLContext()
| Muto::OpenGLContext::OpenGLContext |
( |
GLFWwindow * |
windowHandle | ) |
|
13 {
15
16 }
#define MU_CORE_ASSERT(x,...)
Definition Asserts.h:32
GLFWwindow * m_WindowHandle
Definition OpenGLContext.h:16
constexpr Scope< T > CreateScope(Args &&... args)
Creates a Scope (unique_ptr) for the given type and constructor arguments.
Definition Defines_Macros.h:51
References m_WindowHandle.
◆ ~OpenGLContext()
| Muto::OpenGLContext::~OpenGLContext |
( |
| ) |
|
|
virtual |
◆ Init()
| void Muto::OpenGLContext::Init |
( |
| ) |
|
|
overridevirtual |
Initializes the graphics context.
Implements Muto::GraphicsContext.
23 {
25
33
34#ifdef MU_ENABLE_ASSERTS
39#endif
40
41 }
#define MU_PROFILE_FUNCTION()
Definition Instrumentor.h:240
#define MU_CORE_INFO(...)
info: general information about application flow
Definition Log.h:38
References m_WindowHandle.
◆ SwapBuffers()
| void Muto::OpenGLContext::SwapBuffers |
( |
| ) |
|
|
overridevirtual |
◆ m_WindowHandle
The documentation for this class was generated from the following files: