Muto 0.0.1
Cross-Platform Application Template
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SubTexture2D.h File Reference

Defines the SubTexture2D class, which represents a sub-region of a 2D texture, useful for sprite sheets. More...

#include <glm/glm.hpp>
#include "Texture.h"

Go to the source code of this file.

Classes

class  Muto::SubTexture2D
 Represents a sub-region of a 2D texture, useful for sprite sheets. More...
 

Namespaces

namespace  Muto
 The main namespace for the Muto engine.
 

Detailed Description

Defines the SubTexture2D class, which represents a sub-region of a 2D texture, useful for sprite sheets.

Author
Damon S. Green II
Note
The SubTexture2D class allows for easy creation of sub-textures from a larger texture, and provides access to the underlying texture and its texture coordinates.