3#include "Renderer/Buffer.h"
14 virtual void Bind()
const override;
15 virtual void Unbind()
const override;
20 virtual void SetData(
const void* data, uint32_t size)
override;
31 virtual void Bind()
const override;
32 virtual void Unbind()
const override;
#define MU_PROFILE_FUNCTION()
Definition Instrumentor.h:240
Represents the layout of a buffer, consisting of multiple BufferElements.
Definition Buffer.h:87
Abstract base class for an index buffer.
Definition Buffer.h:157
Definition OpenGLBuffer.h:27
virtual ~OpenGLIndexBuffer()
Definition OpenGLBuffer.cpp:72
virtual void Bind() const override
Definition OpenGLBuffer.cpp:79
virtual void Unbind() const override
Definition OpenGLBuffer.cpp:86
uint32_t m_RendererID
Definition OpenGLBuffer.h:36
uint32_t m_Count
Definition OpenGLBuffer.h:37
virtual uint32_t GetCount() const override
Definition OpenGLBuffer.h:34
OpenGLIndexBuffer(uint32_t *indices, uint32_t count)
Definition OpenGLBuffer.cpp:62
Definition OpenGLBuffer.h:9
BufferLayout m_Layout
Definition OpenGLBuffer.h:23
virtual void Unbind() const override
Definition OpenGLBuffer.cpp:44
virtual ~OpenGLVertexBuffer()
Definition OpenGLBuffer.cpp:30
virtual void SetLayout(const BufferLayout &layout) override
Definition OpenGLBuffer.h:17
OpenGLVertexBuffer(float *vertices, uint32_t size)
Definition OpenGLBuffer.cpp:21
OpenGLVertexBuffer(uint32_t size)
Definition OpenGLBuffer.cpp:12
uint32_t m_RendererID
Definition OpenGLBuffer.h:22
virtual void SetData(const void *data, uint32_t size) override
Definition OpenGLBuffer.cpp:51
virtual void Bind() const override
Definition OpenGLBuffer.cpp:37
virtual const BufferLayout & GetLayout() const override
Definition OpenGLBuffer.h:18
Abstract base class for a vertex buffer.
Definition Buffer.h:135
The main namespace for the Muto engine.
Definition Application.cpp:15