Here is a list of all functions with links to the classes they belong to:
- t -
- TakeDamage() : IuvoUnity.BaseClasses.HealthComponent, IuvoUnity.BaseClasses.ITakeDamage
- TestFunction() : IuvoUnity.Debug.TestDebugButton
- Tick() : IuvoUnity.BaseClasses.SemiBehavior, IuvoUnity.DataStructs.DecrementTimer, IuvoUnity.DataStructs.IncrementTimer, IuvoUnity.DataStructs.LoopingTimer, IuvoUnity.DataStructs.MultiTimer, IuvoUnity.DataStructs.StopwatchTimer, IuvoUnity.StateMachines.HSM.StateMachine
- ToArray() : IuvoUnity.DataStructs.InputBuffer< T >
- Toggle() : IuvoUnity.Extensions.LightExtensions, IuvoUnity.Interfaces.IToggler< T >
- ToggleGravity() : IuvoUnity.IuvoPhysics.GravityBody
- ToSeparatedString() : IuvoUnity.Extensions.GenericExtensions
- ToString() : IuvoUnity.BaseClasses.Items.Weapons.WeaponCategory< T_SubType >, IuvoUnity.DataStructs.ClampedData< T >, IuvoUnity.DataStructs.DecrementTimer, IuvoUnity.DataStructs.IncrementTimer, IuvoUnity.DataStructs.LoopingTimer, IuvoUnity.DataStructs.MultiTimer, IuvoUnity.DataStructs.Range< T >, IuvoUnity.DataStructs.StopwatchTimer
- TransformContext() : IuvoUnity.DataStructs.TransformContext
- TransitionSequencer() : IuvoUnity.StateMachines.HSM.TransitionSequencer
- TranslateAlongAxis() : IuvoUnity.Extensions.TransformExtensions
- TraverseForward() : IuvoUnity.DataStructs.Link< T >
- TraversePreOrder() : IuvoUnity.DataStructs.Tree< T >
- Tree() : IuvoUnity.DataStructs.Tree< T >
- TreeNode() : IuvoUnity.DataStructs.TreeNode< T >
- TriggerPerform() : IuvoUnity.Inputs.InputActionBase
- TryChangeState() : IuvoUnity.StateMachines.CSM.ConditionalStateMachine
- TryGet< T >() : IuvoUnity.BaseClasses.ECS.ECSTimerConfiguration, IuvoUnity.DataStructs.Context, IuvoUnity.DataStructs.TransformContext
- TryGetComponent< T >() : IuvoUnity.BaseClasses.ECS.ComponentManager
- TryGetDestination() : IuvoUnity.DataStructs.TransformContext
- TryGetDirection() : IuvoUnity.DataStructs.TransformContext
- TryGetEvent() : IuvoUnity.DataStructs.Context, IuvoUnity.DataStructs.EventContext
- TryGetEvent< T >() : IuvoUnity.DataStructs.Context
- TryGetHealthConfig() : IuvoUnity.BaseClasses.HealthComponent
- TryGetInputDirection() : IuvoUnity.DataStructs.TransformContext
- TryGetLastDirection() : IuvoUnity.DataStructs.TransformContext
- TryGetLevelConfig() : IuvoUnity.BaseClasses.LevelComponent
- TryGetLookTarget() : IuvoUnity.DataStructs.TransformContext
- TryGetMoveSpeed() : IuvoUnity.DataStructs.TransformContext
- TryGetNext() : IuvoUnity.DataStructs.Link< T >
- TryGetPosition() : IuvoUnity.DataStructs.TransformContext
- TryGetPrevious() : IuvoUnity.DataStructs.Link< T >
- TryGetTransform() : IuvoUnity.DataStructs.TransformContext
- TryGetVelocity() : IuvoUnity.DataStructs.TransformContext
- TryInitializeLifecycle() : IuvoUnity.BaseClasses.SemiBehavior
- TryToRemoveComponent< T >() : IuvoUnity.BaseClasses.ECS.ComponentManager