Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
Loading...
Searching...
No Matches
Vesper::WindowsWindow Member List

This is the complete list of members for Vesper::WindowsWindow, including all inherited members.

Create(const WindowProps &props=WindowProps())Vesper::Windowstatic
EventCallbackFn typedefVesper::Window
GetHeight() const overrideVesper::WindowsWindowinlinevirtual
GetNativeWindow() const overrideVesper::WindowsWindowinlinevirtual
GetWidth() const overrideVesper::WindowsWindowinlinevirtual
Init(const WindowProps &props)Vesper::WindowsWindowprivatevirtual
IsVSync() const overrideVesper::WindowsWindowvirtual
m_ContextVesper::WindowsWindowprivate
m_DataVesper::WindowsWindowprivate
m_WindowVesper::WindowsWindowprivate
OnUpdate() overrideVesper::WindowsWindowvirtual
SetEventCallback(const EventCallbackFn &callback) overrideVesper::WindowsWindowinlinevirtual
SetVSync(bool enabled) overrideVesper::WindowsWindowvirtual
Shutdown()Vesper::WindowsWindowprivatevirtual
WindowsWindow(const WindowProps &props)Vesper::WindowsWindow
~Window()Vesper::Windowinlinevirtual
~WindowsWindow()Vesper::WindowsWindowvirtual