Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
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Vesper::Window Member List

This is the complete list of members for Vesper::Window, including all inherited members.

Create(const WindowProps &props=WindowProps())Vesper::Windowstatic
EventCallbackFn typedefVesper::Window
GetHeight() const =0Vesper::Windowpure virtual
GetNativeWindow() const =0Vesper::Windowpure virtual
GetWidth() const =0Vesper::Windowpure virtual
IsVSync() const =0Vesper::Windowpure virtual
OnUpdate()=0Vesper::Windowpure virtual
SetEventCallback(const EventCallbackFn &callback)=0Vesper::Windowpure virtual
SetVSync(bool enabled)=0Vesper::Windowpure virtual
~Window()Vesper::Windowinlinevirtual