Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
Loading...
Searching...
No Matches
Vesper::Scene Member List

This is the complete list of members for Vesper::Scene, including all inherited members.

CreateEntity(const std::string &name=std::string())Vesper::Scene
CreateEntity(const std::string &name, const std::string &uuid)Vesper::Scene
DestroyEntity(Entity entity)Vesper::Scene
Entity classVesper::Scenefriend
GetName() constVesper::Sceneinlineprivate
GetPrimaryCameraEntity()Vesper::Scene
m_NameVesper::Sceneprivate
m_RegistryVesper::Sceneprivate
m_ViewportHeightVesper::Sceneprivate
m_ViewportWidthVesper::Sceneprivate
OnComponentAdded(Entity entity, T &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, UUIDComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, NameComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, TransformComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, CameraComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, SpriteRendererComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, SubTextureComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, TextureAnimationComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, NativeScriptComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, UUIDComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, NameComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, TransformComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, CameraComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, SpriteRendererComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, SubTextureComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, TextureAnimationComponent &component)Vesper::Sceneprivate
OnComponentAdded(Entity entity, NativeScriptComponent &component)Vesper::Sceneprivate
OnUpdateEditor(Timestep ts, EditorCamera &camera)Vesper::Scene
OnUpdateRuntime(Timestep ts)Vesper::Scene
OnViewportResize(uint32_t width, uint32_t height)Vesper::Scene
Scene()Vesper::Scene
Scene(const std::string &name)Vesper::Scene
SceneHierarchyPanel classVesper::Scenefriend
SceneSerializer classVesper::Scenefriend
SetName(const std::string &name)Vesper::Sceneinlineprivate
~Scene()Vesper::Scene