Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
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Vesper::Renderer Member List

This is the complete list of members for Vesper::Renderer, including all inherited members.

BeginScene(OrthographicCamera &camera)Vesper::Rendererstatic
EndScene()Vesper::Rendererstatic
GetAPI()Vesper::Rendererinlinestatic
Init()Vesper::Rendererstatic
OnWindowResize(uint32_t width, uint32_t height)Vesper::Rendererstatic
s_SceneDataVesper::Rendererprivatestatic
Submit(const Ref< Shader > &shader, const Ref< VertexArray > &vertexArray, const glm::mat4 &transform=glm::mat4(1.0f))Vesper::Rendererstatic