Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
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Vesper::RenderCommand Member List

This is the complete list of members for Vesper::RenderCommand, including all inherited members.

Clear()Vesper::RenderCommandinlinestatic
DrawIndexed(const Ref< VertexArray > &vertexArray, uint32_t indexCount=0)Vesper::RenderCommandinlinestatic
Init()Vesper::RenderCommandinlinestatic
s_RendererAPIVesper::RenderCommandprivatestatic
SetClearColor(const glm::vec4 &color)Vesper::RenderCommandinlinestatic
SetViewport(uint32_t x, uint32_t y, uint32_t width, uint32_t height)Vesper::RenderCommandinlinestatic