Vesper 0.5.1
Vesper is short form for the Latin word for "Bat", as Vesper is designed to be small, lightweight, and easily handle things like particles and flocking behaviors in accordance with the nature of bats. \n It is meant to be a particle simulation, VFX editor, and CAN be used secondarily as a small game engine.
GitHub | Vesper Updates | Creator
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Vesper::MouseScrolledEvent Member List

This is the complete list of members for Vesper::MouseScrolledEvent, including all inherited members.

GetCategoryFlags() const =0Vesper::Eventpure virtual
GetEventType() const =0Vesper::Eventpure virtual
GetName() const =0Vesper::Eventpure virtual
GetXOffset() constVesper::MouseScrolledEventinline
GetYOffset() constVesper::MouseScrolledEventinline
HandledVesper::Event
IsInCategory(EventCategory category)Vesper::Eventinline
m_XOffsetVesper::MouseScrolledEventprivate
m_YOffsetVesper::MouseScrolledEventprivate
MouseScrolledEvent(float xOffset, float yOffset)Vesper::MouseScrolledEventinline
ToString() const overrideVesper::MouseScrolledEventinlinevirtual
~Event()=defaultVesper::Eventvirtual