7#include "../Core/Base.h"
10#include "App/LayerStack.h"
11#include "Events/Event.h"
12#include "Events/ApplicationEvent.h"
13#include "Core/Timestep.h"
14#include "GUI/ImGui/ImGuiLayer.h"
15#include "Renderer/RendererAPI.h"
#define MU_CORE_ASSERT(x,...)
Definition Asserts.h:32
#define BIND_EVENT_FN(x)
Binds the given member function of the Application class as an event handler.
Definition Defines_Macros.h:21
#define MU_PROFILE
Definition Instrumentor.h:211
#define MU_PROFILE_SCOPE(name)
Definition Instrumentor.h:239
#define MU_FUNC_SIG
Definition Instrumentor.h:231
#define MU_PROFILE_SCOPE_LINE2(name, line)
Definition Instrumentor.h:236
#define MU_PROFILE_SCOPE_LINE(name, line)
Definition Instrumentor.h:238
#define MU_PROFILE_FUNCTION()
Definition Instrumentor.h:240
#define MU_CORE_WARN(...)
warn: indicates a potential issue or important event
Definition Log.h:40
#define MU_CORE_ERROR(...)
error: indicates an error that has occurred
Definition Log.h:42
#define MU_CORE_INFO(...)
info: general information about application flow
Definition Log.h:38
The core application class that manages the main loop, window, layers, and event handling.
Definition Application.h:70
void OnEvent(Event &e)
Handles incoming events and dispatches them to the appropriate handlers.
Definition Application.cpp:108
float m_LastFrameTime
Time of the last frame, used for calculating timestep.
Definition Application.h:171
const ApplicationSettings & GetSettings() const
Retrieves the application settings as a const reference.
Definition Application.h:116
void PushLayer(Layer *layer)
Adds a layer to the application layer stack.
Definition Application.cpp:89
virtual ~Application()
Definition Application.cpp:85
void PushOverlay(Layer *overlay)
Adds an overlay layer to the application layer stack.
Definition Application.cpp:96
bool m_Running
Flag indicating whether the application is running.
Definition Application.h:162
Application(ApplicationSettings settings)
Constructs the Application with the given settings.
Definition Application.cpp:48
std::string ResolvePath(const std::string &Path, PathResolveMode Mode=PathResolveMode::AssetsDirectory) const
Resolves the full path to a resource based on a relative path and the application's settings.
Definition Application.cpp:166
std::string ResolvePath_AssetsDirectory(const std::string &Path) const
Resolves the full path to a resource based on the application's assets directory.
Definition Application.cpp:246
void Close()
Closes the application.
Definition Application.cpp:103
Scope< ApplicationSettings > m_Settings
Scoped pointer to the application settings.
Definition Application.h:174
static Application * s_Instance
Definition Application.h:177
ApplicationSettings & GetSettings()
Retrieves the application settings.
Definition Application.h:113
Window & GetWindow()
Retrieves the application window.
Definition Application.h:110
std::string ResolvePath_WorkingDirectory(const std::string &Path) const
Resolves the full path to a resource based on the application's working directory.
Definition Application.cpp:194
ImGuiLayer * m_ImGuiLayer
ImGui layer for rendering GUI elements.
Definition Application.h:159
bool m_Minimized
Flag indicating whether the application is minimized.
Definition Application.h:165
ImGuiLayer * GetImGuiLayer()
Retrieves the ImGui layer.
Definition Application.h:104
Application(const std::string &name="")
Constructs the Application with the given name.
Definition Application.cpp:19
std::string ResolvePath_ProjectDirectory(const std::string &Path) const
Resolves the full path to a resource based on the application's project directory.
Definition Application.cpp:220
static Application & Get()
Retrieves the singleton instance of the Application.
Definition Application.h:107
bool OnWindowClose(WindowCloseEvent &e)
Event handler for window close events.
Definition Application.cpp:272
bool OnWindowResize(WindowResizeEvent &e)
Event handler for window resize events.
Definition Application.cpp:279
Scope< Window > m_Window
Scoped pointer to the applications underlying window.
Definition Application.h:156
MutoResult InitFileSystem(ApplicationSettings &Settings)
Initializes the file system for the application with the given settings.
Definition Application.cpp:416
LayerStack m_LayerStack
Stack of layers managed by the application.
Definition Application.h:168
MutoResult InitFileSystem()
Initializes the file system for the application.
Definition Application.cpp:295
void Run()
Starts the main application loop.
Definition Application.cpp:125
Stack-based templated event dispatcher.
Definition Event.h:66
EventDispatcher(Event &event)
Construct an EventDispatcher for a specific event.
Definition Event.h:76
Abstract base class for all events.
Definition Event.h:35
bool Handled
Indicates whether the event has been handled.
Definition Event.h:60
Definition ImGuiLayer.h:16
virtual void End()
Definition ImGuiLayer.cpp:111
ImGuiLayer()
Definition ImGuiLayer.cpp:22
virtual void Begin()
Definition ImGuiLayer.cpp:102
Definition Instrumentor.h:146
void Stop()
Definition Instrumentor.h:160
~InstrumentationTimer()
Definition Instrumentor.h:154
const char * m_Name
Definition Instrumentor.h:173
std::chrono::time_point< std::chrono::high_resolution_clock > m_StartTimepoint
Definition Instrumentor.h:174
InstrumentationTimer(const char *name)
Definition Instrumentor.h:148
bool m_Stopped
Definition Instrumentor.h:175
Definition Instrumentor.h:47
std::ofstream m_OutputStream
Definition Instrumentor.h:50
void WriteHeader()
Definition Instrumentor.h:115
static Instrumentor & Get()
Definition Instrumentor.h:138
std::mutex m_Mutex
Definition Instrumentor.h:51
void WriteProfile(const ProfileResult &result)
Definition Instrumentor.h:90
void InternalEndSession()
Definition Instrumentor.h:127
void WriteFooter()
Definition Instrumentor.h:121
void BeginSession(const std::string &name, const std::string &filepath="results.json")
Definition Instrumentor.h:58
void EndSession()
Definition Instrumentor.h:84
InstrumentationSession * m_CurrentSession
Definition Instrumentor.h:49
Instrumentor()
Definition Instrumentor.h:53
Manages an ordered stack of Layer pointers. Layers can be pushed or popped and the stack can be itera...
Definition LayerStack.h:16
Represents a reusable application layer that receives lifecycle callbacks (attach,...
Definition Layer.h:17
virtual void OnAttach()
Called when the layer is attached to the application.
Definition Layer.h:28
A logging utility class for the Vesper engine.
Definition Log.h:17
static std::shared_ptr< spdlog::logger > & GetClientLogger()
Returns the client logger instance.
Definition Log.h:26
static void Init()
Initializes the logging system.
Definition Log.cpp:16
static std::shared_ptr< spdlog::logger > & GetCoreLogger()
Returns the core logger instance.
Definition Log.h:24
static std::shared_ptr< spdlog::logger > s_CoreLogger
Definition Log.h:28
static std::shared_ptr< spdlog::logger > s_ClientLogger
Definition Log.h:29
An abstract class defining the interface for a rendering API.
Definition RendererAPI.h:17
API
API that can be used by the Renderer.
Definition RendererAPI.h:21
The main renderer class responsible for managing rendering operations.
Definition Renderer.h:15
static void OnWindowResize(uint32_t width, uint32_t height)
Handles window resize events by resizing the viewport.
Definition Renderer.cpp:24
static void Init()
Initializes the renderer.
Definition Renderer.cpp:16
Represents a time step in seconds.
Definition Timestep.h:11
Event for registering window close.
Definition ApplicationEvent.h:49
Event for registering window resize.
Definition ApplicationEvent.h:16
unsigned int GetWidth() const
Get the new width of the window.
Definition ApplicationEvent.h:27
unsigned int GetHeight() const
Get the new height of the window.
Definition ApplicationEvent.h:29
Abstract interface representing an application window.
Definition Window.h:42
Definition Instrumentor.h:181
char Data[N]
Definition Instrumentor.h:186
constexpr auto CleanupOutputString(const char(&expr)[N], const char(&remove)[K])
Definition Instrumentor.h:190
Definition Instrumentor.h:185
The main namespace for the Muto engine.
Definition Application.cpp:15
long long Start
Definition Instrumentor.h:37
WindowMode Mode
The window mode of the application (e.g., windowed, fullscreen, borderless).
Definition Application.h:53
std::string ProjectDirectory
The project directory of the application.
Definition Application.h:38
RenderAPI::API RendererAPIType
The renderer API to use for the application.
Definition Application.h:44
uint32_t ThreadID
Definition Instrumentor.h:38
MU_RETURN
Definition Enums.h:6
static std::string NormalizePath(const std::string &path)
Normalizes path separators to forward slashes for cross-platform consistency.
Definition ResourceManager.h:10
static std::string JoinPaths(const std::string &base, const std::string &relative)
Joins two path segments with proper separator handling.
Definition ResourceManager.h:22
static bool IsAbsolutePath(const std::string &path)
Determines whether the given path is an absolute path (Unix-style, Windows-style, or drive-letter).
Definition ResourceManager.h:47
uint32_t Height
The height of the application window.
Definition Application.h:50
PathResolveMode
Specifies the mode for resolving resource paths in the application.
Definition Application.h:22
std::string Name
Definition Instrumentor.h:43
constexpr Ref< T > CreateRef(Args &&... args)
Creates a Ref (shared_ptr) for the given type and constructor arguments.
Definition Defines_Macros.h:71
std::string WorkingDirectory
The working directory of the application.
Definition Application.h:35
WindowMode
WIP.
Definition Window.h:15
bool EnableImGui
Flag indicating whether ImGui is enabled for the application.
Definition Application.h:56
long long End
Definition Instrumentor.h:37
std::string ApplicationName
The name of the application.
Definition Application.h:32
std::string AssetsDirectory
The assets directory of the application.
Definition Application.h:41
std::string Name
Definition Instrumentor.h:36
Application * CreateApplication()
Definition SandboxApp.cpp:200
GW::SYSTEM::GFile FileSystem
The file system interface for the application.
Definition Application.h:62
bool EnableVSync
Flag indicating whether vertical synchronization (VSync) is enabled for the application.
Definition Application.h:59
uint32_t Width
The width of the application window.
Definition Application.h:47
constexpr Scope< T > CreateScope(Args &&... args)
Creates a Scope (unique_ptr) for the given type and constructor arguments.
Definition Defines_Macros.h:51
Holds configuration settings for the application.
Definition Application.h:30
Definition Instrumentor.h:42
Definition Instrumentor.h:35
Definition MutoResult.h:8
MU_RETURN Return
Definition MutoResult.h:9
std::string ResultMessage
Definition MutoResult.h:10
std::string ReturnError()
Definition MutoResult.h:21
MutoResult(MU_RETURN RETURN, std::string MESSAGE)
Definition MutoResult.h:13
bool IsSuccess()
Definition MutoResult.h:16