Iuvo Unity 0.5.1
This is library containing a variety of helper classes and extension methods for the Unity gane engine.
GitHub | Iuvo Unity Updates | Creator
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Todo List
Class IuvoUnity.AI.AIBehaviorBase
Implement common behavior logic and interfaces
Class IuvoUnity.AI.AIBeliefs
class to encapsulate the beliefs and understanding of the AIContext
Class IuvoUnity.AI.AIContext
Class in which to keep track of what the AI knows about its environment
Class IuvoUnity.AI.AIDecision
Implement decision-making logic based on AI context, beliefs, and goals.
Class IuvoUnity.AI.AIDecisionTree
Implement the decision tree structure and logic using the HSM model.
Class IuvoUnity.AI.AIGoal
class to define goals and objectives for AI behavior
Class IuvoUnity.AI.AIIncentive
Implement a system for managing and evaluating AI incentives (priority scaling).
Class IuvoUnity.AI.AIMemory
Implement memory storage and retrieval mechanisms.
Class IuvoUnity.AI.AIMultiSensorManager
class designed to handle multiple sensors and their data fusion
Class IuvoUnity.AI.AIRegistry
class to handle registration, deregistration, and management of AI entities
Class IuvoUnity.AI.AISensorManager
class to handle a single AI sensor and its data
Class IuvoUnity.Animations.AnimationCurve
Implement animation curve functionality
Class IuvoUnity.Animations.AnimationIKPair
Implement the animation IK pair class
Class IuvoUnity.Animations.AnimationIKPosition
Implement the animation IK position class
Class IuvoUnity.Animations.AnimationIKTarget
Implement the animation IK target class
Class IuvoUnity.Animations.AnimationPlayables
Implement the animation playables class
Class IuvoUnity.Animations.AnimationSoundEvent
Implement the animation sound event class
Class IuvoUnity.Audio.Audio3D
Implement the 3D audio class
Class IuvoUnity.Audio.AudioClip
Implement the audio clip class
Class IuvoUnity.Audio.AudioInteractiveEnvironment
Implement the interactive audio environment class
Class IuvoUnity.Audio.AudioMusic
Implement the music class
Class IuvoUnity.Audio.AudioPooling
Implement the audio pooling class
Class IuvoUnity.Audio.AudioSoundEffect
Implement the sound effect class
Class IuvoUnity.Audio.AudioTransition
Implement the audio transition class
Class IuvoUnity.Audio.GlobalAudioManager
Implement the global audio manager class
Class IuvoUnity.BaseClasses.ECS.EntityManager
class to handle all entities registered within a registry
Class IuvoUnity.DataStructs.AnimationEventData
Add a flexible event specifically for animation events