Iuvo Unity 0.5.1
This is library containing a variety of helper classes and extension methods for the Unity gane engine.
GitHub | Iuvo Unity Updates | Creator
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IuvoUnity.Debug.IuvoDebug Member List

This is the complete list of members for IuvoUnity.Debug.IuvoDebug, including all inherited members.

coroutineStartedIuvoUnity.Debug.IuvoDebugprivatestatic
customLogFilePathIuvoUnity.Debug.IuvoDebugprivatestatic
customLogQueueIuvoUnity.Debug.IuvoDebugprivatestatic
DebugEulerAngles(Vector3 eulerAngles, [CallerMemberName] string memberName="", [CallerFilePath] string filePath="", [CallerLineNumber] int lineNumber=0)IuvoUnity.Debug.IuvoDebugstatic
DebugIuvoGame(IuvoGame game, [CallerMemberName] string memberName="", [CallerFilePath] string filePath="", [CallerLineNumber] int lineNumber=0)IuvoUnity.Debug.IuvoDebugstatic
DebugLog(string message, bool richTxtMsg=true, [CallerMemberName] string memberName="", [CallerFilePath] string filePath="", [CallerLineNumber] int lineNumber=0)IuvoUnity.Debug.IuvoDebugstatic
DebugLogError(string message, bool richTxtMsg=false, [CallerMemberName] string memberName="", [CallerFilePath] string filePath="", [CallerLineNumber] int lineNumber=0)IuvoUnity.Debug.IuvoDebugstatic
DebugLogIuvoVersion([CallerMemberName] string memberName="", [CallerFilePath] string filePath="", [CallerLineNumber] int lineNumber=0)IuvoUnity.Debug.IuvoDebugstatic
DebugLogWarning(string message, bool richTxtMsg=true, [CallerMemberName] string memberName="", [CallerFilePath] string filePath="", [CallerLineNumber] int lineNumber=0)IuvoUnity.Debug.IuvoDebugstatic
DebugLossyScale(Vector3 lossyScale, [CallerMemberName] string memberName="", [CallerFilePath] string filePath="", [CallerLineNumber] int lineNumber=0)IuvoUnity.Debug.IuvoDebugstatic
DebugPosition(Vector3 position, [CallerMemberName] string memberName="", [CallerFilePath] string filePath="", [CallerLineNumber] int lineNumber=0)IuvoUnity.Debug.IuvoDebugstatic
DebugRotation(Quaternion rotation, [CallerMemberName] string memberName="", [CallerFilePath] string filePath="", [CallerLineNumber] int lineNumber=0)IuvoUnity.Debug.IuvoDebugstatic
DebugScale(Vector3 scale, [CallerMemberName] string memberName="", [CallerFilePath] string filePath="", [CallerLineNumber] int lineNumber=0)IuvoUnity.Debug.IuvoDebugstatic
DebugTransform(Transform toDebug, [CallerMemberName] string memberName="", [CallerFilePath] string filePath="", [CallerLineNumber] int lineNumber=0)IuvoUnity.Debug.IuvoDebugstatic
editorLogFilePathIuvoUnity.Debug.IuvoDebugprivatestatic
editorLogQueueIuvoUnity.Debug.IuvoDebugprivatestatic
EnabledDestinationsIuvoUnity.Debug.IuvoDebugstatic
EnabledLevelsIuvoUnity.Debug.IuvoDebugstatic
EnableValidationLevel(ValidationLevel level, bool enable)IuvoUnity.Debug.IuvoDebugstatic
EnqueueLog(string message)IuvoUnity.Debug.IuvoDebugprivatestatic
fileLockIuvoUnity.Debug.IuvoDebugprivatestatic
FinalFlushOnQuitCustomLog()IuvoUnity.Debug.IuvoDebugprivatestatic
FinalFlushOnQuitEditorLog()IuvoUnity.Debug.IuvoDebugprivatestatic
FinalFlushOnQuitPersistentLog()IuvoUnity.Debug.IuvoDebugprivatestatic
FlushCustomLogQueueRoutine()IuvoUnity.Debug.IuvoDebugprivatestatic
FlushEditorLogQueueRoutine()IuvoUnity.Debug.IuvoDebugprivatestatic
FlushPersistentLogQueueRoutine()IuvoUnity.Debug.IuvoDebugprivatestatic
FormatMessage(string level, string message, string memberName, string filePath, int lineNumber, out string richTextMessage, bool richTxtMsg)IuvoUnity.Debug.IuvoDebugprivatestatic
Initialize()IuvoUnity.Debug.IuvoDebugstatic
LogDestination enum nameIuvoUnity.Debug.IuvoDebug
persistentLogFilePathIuvoUnity.Debug.IuvoDebugprivatestatic
persistentLogQueueIuvoUnity.Debug.IuvoDebugprivatestatic
RaycastDebug(Vector3 origin, Vector3 direction, out RaycastHit hit, float distance=Mathf.Infinity, int layerMask=Physics.DefaultRaycastLayers, Color? debugColor=null, [CallerMemberName] string memberName="", [CallerFilePath] string filePath="", [CallerLineNumber] int lineNumber=0)IuvoUnity.Debug.IuvoDebugstatic
SetLogFilePath(string path)IuvoUnity.Debug.IuvoDebugstatic
ValidationLevel enum nameIuvoUnity.Debug.IuvoDebug